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Short Interview with Rare
Previously on Skullkids I mentioned that we get bored. It's a big office, and there's only so many times you can play coin football on the big desk in the middle where our Quality Control Editor used to sit before you have to resort to doing some proper work.
This most recent attempt at work comes in the form of a new semi-regular feature, "The Short Interview". I email a community team somewhere with completely irrelevant/useless questions and then when they have ten minutes off answering everyone else's inane questions they might answer mine. There's some rules, mind... well... one. Your answers can be no more than 50 words. Yes, I know, it's horrible, having to answer simple questions in a small amount of words.
This week I emailed Rare (by fair means or foul) and managed to get in touch with their "Care in the Community" team.
 | MrChom: Okay, so what's your name and what do you do? | |
 | George: My name is George Kelion and I keep the crazed, rabid hordes from Rare's door. You can usually find me out the front carrying a big stick. When not stick carrying, I like nothing more than to mingle with the international online community of gamers we call "the community." | |
 | MrChom: What's the biggest (announced) title your company is working on, and why do YOU think it's great? | |
 | George: That's easy: the third installment of bear n' bird buddy adventure, Banjo-Kazooie. It's utterly amazing for two reasons: it's the nicest looking game Rare has ever made, plus it's got a surprising (and at this point, still secret) gameplay mechanic that is very cool, very fresh and very creative. Empowering, even. |  |
 | MrChom: What title in your company's history is your favourite, and why? | |
 | George: Ooh, that's a toughie. The one I got the most passionate about was the original Killer Instinct arcade; I've put in the most hours into GoldenEye 007 on my cousins N64; and the game I looked forward to the most was Jet Force Gemini. I seem to recall following that game in the press for ages |  |
 | MrChom: Finally the random question (as chosen by a list I have here, and a random number generator): "What is the best thing you ever got for free?" (Not just gaming related, it could be anything) | |
 | George: Nothing in life is for free, Mike. I've yet to count the number of children harmed in the making of the Master Chief helmet Bungie gave me, or the deaths incurred by giving me complimentary Xbox games. Nevertheless, I cry myself to sleep every night with warm tears of shame... | |
Right, well that's George Kelion, and a lovely bloke he is too. See, it's nice when people take a chunk out of their day to answer slightly daft questions like these (and believe me, the random questions get far more stupid, he could have had the Sombrero one, and no one wants that). Frankly, though, we think the big stick he carries is a bit of overkill. It was hard enough getting past the sniper towers on the gate to reach our corporate mole and get George's email address.
Look forward to more exciting "Short Interviews" in future because frankly we don't get paid enough to be able to visit places, and our office phones got cut off last month when they found out we were wired into the switchboard of the floor below for a laugh.
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